Weight Painting, Part 2

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Weight Painting, Part 2

Description
This video looks at how you can use point, edge, and polygon selections to apply weights to your joints through the Weights Manager.
It also covers using the Weights Manager to copy, flip, and replace weights from left to right, using auto mirror, and finally some of the ins and outs of using those tools.
Weight Painting

In this series Bret Bays walks you through the weight painting tools found inside CINEMA 4D.
Bret starts the series by going over some of the most basic elements of weight painting, such as how weights influence a mesh and normalization.
Continue on with the series and learn various ways of speeding up the painting process, such as using selections to quickly block out weights.
Finally the series wraps up by covering the specifics of the weight painting tool.

Weight Painting, Part 1 Weight Painting, Part 2 Weight Painting, Part 3