Scripting offers a way to extend Cinema 4D programmatically. Cinema 4D offers its own C.O.F.F.E.E. script language, as well as a complete Python API. C.O.F.F.E.E. is faster and supported in CINEMA 4D Lite, but the Python API is tremendously more powerful and industry standard. Most developers focus on the Python API unless C4D Lite compatibility is important. Cinema 4D also has a complete C++ API for advanced plugin development.
Cineversity offers several video tutorials and code snippets to help you get started.
Learn the basics of scripting using Cinema 4D’s Python API, including essential syntax, object creation and adjusting object position and other attributes.
Build a custom layout for Python scripting, create a simple script to zero an object’s coordinates, and learn how to prepare Python scripts for distribution.
Reference the Cineversity Wiki for focused information and script examples on many key topics related to scripting and plugin development.
Trade Show Presentations
Searching for a little inspiration? These presentations from industry pros will show you amazing visuals you can create using simple python code.
In this double-shot of Cinema 4D scripting presentations Colin Sebestyen and Mike Senften show how they use the Cinema 4D Python SDK to create beautiful generative art. They cover L-Systems, the Python Effector, and ways of applying concepts from The Art of Code.
Now that you’ve got a basic grounding in Cinema 4D’s Python SDK and some sense of the possibilities, it’s time to start coding useful projects!
Use Python to build a custom MoGraph Effector, and gain an understanding of the MoGraph API as well as conditions, looping and reading UserData.
Learn the fundamentals of scripting with loops and animation, exporting and communicating status while creating a script to export sequenced OBJ files.
Discover how to manipulate Xpresso through Python scripting, creating and connecting nodes for UserData and PoseMorph. This tutorial provides an in-depth look at the scripting process, the graphview (Xpresso) API, and building recursive functions.
Official Maxon Sources
Learn more at these official Maxon sources for developer information.
Some excellent third-party sites with reference information about Cinema 4D development.
A complete reference of all description constants (Object, Material and Tag Attributes), with automatically generated code samples showing how to modify each attribute.
A blog maintained by Cinema 4D developers addressing key plugin development topics. More geared towards C++ than Python development, but still a valuable resource.
Provides excellent articles and best practices for developing Python plugins in Cinema 4D.
Includes many Python and COFFEE code snippets.
Video tutorials by community contributors introducing Python scripting and development.