View Physical Rendering
Physical Rendering refers to a process of synthetic imaging that follows the rules of the nature of light and materials as closely as possible, within the limits of modern technology. It’s also a great new feature in some versions of Cinema 4D Release 13! When used in conjunction with the physical camera, the results are as close as possible to what you would get if you used a camera and photograph an actual scene in the real world. You will get truly accurate motion blur, depth of field (with bokeh), film exposure controls, actual illumination that matches lighting guides for television and cinema, and so on. Old schoolers may not find the physical rendering engine as useful, as there are some notable restrictions to its use, and the longer render times might be prohibitive under certain circumstances. But the results produced are quite remarkable, and often worth the shortcomings, especially if photorealism is your goal.