Rendering is typically the end result of all of your work in Cinema 4D. In itself, rendering takes your scene data and makes an image or series of images from that data. There are many different rendering methods, from photo-realistic to non-photo-real (NPR) and abstract, and which one you pick depends upon your needs. There are so many aspects to rendering, some aesthetic, many technical, and this section covers all of the related topics and articles.
Articles in category "Rendering":
- Open GL
- Revision Control System or RCS
- Z Buffer