Hey again,
1 Well, was a while since I was rigging character. This time, I am not sure what I did not set or unset, but something is wrong with my joints I assume. Every-time when I select joints of my leg hierarchy & setting IK chain with ctrl key, all of my joints jump up. First time ignored it, placed them back into previous positions, but after setting a complex IK setup and adding constraints to a few of them according tutorial, same thing happened. Same in R13, R14. Any idea what could go wrong ?
2
I would like to use this opportunity to ask you as well about armor/items after setting whole IK of the character. Should I just put separate armor items/ shield, axe, boots etc. under selectors, so when part of the mesh is in movement, tailored armor moves with it or what is the best way to do it ?
Sincerely Jan