Latest Tutorials
Tutorial | Instructor | Date Updated | Runtime | Views | Relevance |
---|---|---|---|---|---|
Add Fingerprints to Glass in ProRender
How to add fingerprints to your prorender glass materials. learn how to add fingerprints to the front of your glass materials in ProRender by creating a special fingerprint material to stack ontop of the base glass, just like a fingerprint on glass in real life! |
Darrin Frankovitz | Nov 06 2017 | 03:37 | 6812 | |
Architectural Visualization with C4D and Octane: Series Introduction
In this series, take an in-depth look on how to use Octane Renderer with Cinema 4D. |
Brandon Clements | Nov 01 2017 | 01:00 | 12774 | |
Architectural Visualization with C4D and Octane: Using Substance Plugin
In this video we will explore the Substance Asset Manager and Pipeline tools to effectively utilize these features. Octane will bake this process in the background. It is important to understand that the global parameters, in Octane Render, equate to your desired texture output size. Note: Due to the file-size of the project files. It has been split up for easier downloading. |
Brandon Clements | Nov 01 2017 | 06:02 | 4281 | |
Architectural Visualization with C4D and Octane: Creating Dielectric Materials
This video explains proper creation and ideas behind physically based dielectric materials. Note: Due to the file-size of the project files. It has been split up for easier downloading. |
Brandon Clements | Nov 01 2017 | 11:39 | 2694 | |
Architectural Visualization with C4D and Octane: Creating Conductors In Octane and C4D
This video explains proper creation and ideas behind physically based conductive materials. Note: Due to the file-size of the project files. It has been split up for easier downloading. |
Brandon Clements | Nov 01 2017 | 13:14 | 2616 | |
Architectural Visualization with C4D and Octane: Creating the Hardwood Floor Shader
This video shows how to create a convincing hardwood floor shader in Octane Render and Cinema 4D. |
Brandon Clements | Nov 01 2017 | 10:17 | 2801 | |
Architectural Visualization with C4D and Octane: Creating the Wall Shader
This video will show you how to create a convincing wall shader. The key components are gradation, tone, and roughness maps to add visual interest to a seemingly simple material. |
Brandon Clements | Nov 01 2017 | 05:32 | 2231 | |
Architectural Visualization with C4D and Octane: Shading the Fireplace
In this video, we will demonstrate a custom Substance asset. From here, we will tweak those parameters in pseudo-real time using Octane Render to create the desired look for our fireplace. |
Brandon Clements | Nov 01 2017 | 06:52 | 2718 | |
Architectural Visualization with C4D and Octane: Creating Fur Rug Shader
In this video, we will use the Octane displacement shader to create a fur look to our rug. We will also increase the roughness to create the illusion of micro surface detail to simulate the look of fur. |
Brandon Clements | Nov 01 2017 | 07:55 | 2566 | |
Architectural Visualization with C4D and Octane: Shading the Lamp, Part 1
In part 1, we will begin shading the lamp shade. We will also talk about semi-translucent materials and how to create a convincing shader. |
Brandon Clements | Nov 01 2017 | 06:44 | 1919 | |
Architectural Visualization with C4D and Octane: Shading the Lamp, Part 2
In part 2, we will begin to talk about fully translucent shaders using the specular model inside of Octane Render. |
Brandon Clements | Nov 01 2017 | 12:47 | 2373 | |
Architectural Visualization with C4D and Octane: Shading the Orange Juice
In this video, we will use the orange juice as an example of a material that is semi-translucent but also has a scattering quality to the shader. |
Brandon Clements | Nov 01 2017 | 10:37 | 2202 | |
Architectural Visualization with C4D and Octane: Shading the Candles
We will use the candle as an example to create a material that is dense to illustrate the scattering medium shader in Octane Render. |
Brandon Clements | Nov 01 2017 | 10:48 | 1958 | |
Architectural Visualization with C4D and Octane: Shading Miscellaneous Objects
In this video, we will take a look at all of the miscellaneous objects that have been placed around the interior to create a believable rendering. |
Brandon Clements | Nov 01 2017 | 09:02 | 2177 | |
Architectural Visualization with C4D and Octane: Lighting the Sunny Afternoon Look
In this video, we will begin to light our scene using a variety of techniques to create a sunny afternoon lighting scenario. |
Brandon Clements | Nov 01 2017 | 11:03 | 2867 | |
Architectural Visualization with C4D and Octane: Golden Hour Lighting
In this video, we will begin to setup another lighting scenario that mimics a golden hour time of day. |
Brandon Clements | Nov 01 2017 | 09:50 | 2377 | |
Architectural Visualization with C4D and Octane: Night Time Lighting
In this video, we will take a look at the differences between a night time HDRI and a texture environment inside of Octane Render, to create the proper night time exposure for our scene |
Brandon Clements | Nov 01 2017 | 05:20 | 2843 | |
Architectural Visualization with C4D and Octane: Octane Render Settings and Render Passes
In this video, we will take an in-depth look at creating Octane Render passes, so that we can accurately combine them inside of Blackmagic Design Fusion. We will also finalize render settings so that our render is noise free. |
Brandon Clements | Nov 01 2017 | 14:39 | 5059 | |
Architectural Visualization with C4D and Octane: Compositing in Blackmagic Design Fusion, Part 1
In this video we will take a look at using Blackmagic Design Fusion for compositing our render passes from Octane Render. We will learn the basic fundamentals of navigating in the software. We will also build out our beauty pass by utilizing the merge node to combine render passes. |
Brandon Clements | Nov 01 2017 | 10:07 | 2132 | |
Architectural Visualization with C4D and Octane: Compositing in Blackmagic Design Fusion, Part 2
This video will go more in-depth about Blackmagic Design Fusion. Here we will learn about basic nodes to tweak our image to create a final look and feel for final presentation. |
Brandon Clements | Nov 01 2017 | 18:19 | 1622 | |
Architectural Visualization with C4D and Octane: Wrapping Things Up
In this video we will discuss the basic render buffer types and take a quick look at Fusion tips and tricks before ending the course. |
Brandon Clements | Nov 01 2017 | 05:37 | 1889 | |
Cinema 4D R19 Motion Tracking Enhancements
In Cinema 4D Release 19, the Manual tracking has received a couple of enhancements. The first is the ability for a Manual tracker to see individual colors, rather than only the luminance of the Tracked footage, and enhance the contrast for a specific feature. This eliminates a lack of tracking accuracy with features that have different colors, but similar Luminance. The second enhancement is the addition of a Circle as an alternative Manual Tracker Shape, alongside the existing Square. This is a User Interface enhancement that allows for better precision when placing Manual trackers on Spherical Features. |
Athanasios Pozantzis | Oct 30 2017 | 06:58 | 5681 | |
CV-Convert to PBR Material: Convert Color and Specular to Diffuse and Reflection
Easily switch from simple color materials to a reflectance-based workflow. A Cinema 4D Script for easily converting materials to a reflectance-based workflow.
Known Limitations
|
Donovan Keith | Oct 25 2017 | 04:09 | 7573 | |
CV-Convert to PBR Material: Download and Install
Easily switch from simple color materials to a reflectance-based workflow. Learn how to download and install CV-Convert to PBR Material using CV-Toolbox. If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install To Install CV-Convert to PBR Material Manually: |
Donovan Keith | Oct 25 2017 | 02:02 | 19382 | |
3 Step Strategy to Remove or Reduce Texture Animation Jaggies
A 3 Step Strategy to Kill Buzzing Textures in Animation. Using downloaded bitmaps as textures is a really great and fast way to add time consuming and difficult to paint detail to our materials, but as soon as we start animating the details of the texture may begin to flicker, jitter, buzz…this quicktip will show you one order of 3 different operations which will help you to kill buzzing textures. |
Darrin Frankovitz | Oct 23 2017 | 03:52 | 3581 |