Thanks for sharing that, Biagio, I loved to see them. So I get an better idea. Few days ago someone shared as well a link and it was interesting as well. As I said, I love such work.
I think you got the mechanic of it already very nicely down. I also understand the parts that you would like to change.
The perfect camera mapping is close to be invisible, like good “roto” work. There are a lot of little things to do, which can deliver on the end something that we believe the images more. If you go through the first 20 parts of the INT101 series, you might find already some points, even not targeting Camera-Projection/Mapping. It boils mostly down to practical photography and filming. Sometimes it helps to apply a little bit lens distortion and noise over the final footage to make it look more “real”.
If you check out the Cinematography series, it might even help in an indirect way as well. Cinematography is in my “book” not only to get a perfect “image” which then supports the story as well creates a “look and feel”. It is more to guide the eyes of viewer. (Perhaps away from some weaker points ;o)
Leading the eye. As I can see it in your examples, you work already with this idea. Light changes and any movement attracts the eye, especially movement from people. My philosophy works toward an audience that watches the content, I’m not focusing too much on the people who freezes a frame and start nit-picking. We do motion pictures with camera animations, not slideshows, hehe.
(I just used the rain here, to photograph some textures and streets, little things that changes the whole impression of objects, few drops of water and everything changes. Creating images depend on such observations)
Thanks again for sharing.
My best wishes
Sassi