Thanks a lot for the file, rcates.
I really love scene files, more often than not, they just pinpoint what happens (or not )
If I can see it correctly, you scale in Model mode, which means that the Scale value in the Attribute Manager stays precisely one (or whatever was set!).
So, here is a little screen capture:
https://www.amazon.com/clouddrive/share/0ZcV1CusAixOEj2e8LlH7BV0qY340td8DlL0V2SPgbW
• The first part, how it isn’t working. (But what works well to model)
• Object mode, how it should work
• PLA - how it could work, but not recommended if Object mode works
So, the question will be: What is the difference between Model and Object mode?
The model means the points get moved, which can put all points on a 0;0;0 positions. That would be the end of it, as no scale in the world can bring the shape back from that.
Object means that the scale is animated, and the points stay where they are, so one can scale it down to zero, but instantly with a larger (or negative scale even!), the shape will be back.
Check out the Model and Object mode, while the Structure Manager is open. It will show as mentioned above but is a useful memory device that does what.
PLA will set lots of limitations to the animation.
https://help.maxon.net/us/index.html#5489
Let me know if there is anything else, I’m happy to look into it.
Cheers