Heya, I have this surface with hot4d as an ocean. I clamp an null on it and all works as expected.
My question is, is there a way to have less of rotation?
My cylinder object should follow rotation but in much less degrees so its more calm. I tried stacking various PSR constraints with different strengths (without having it as a child of the null) but i run into some issues of resetting timeline and cylinder go in a different rotation.
Take a look and let me know whats possible:
https://www.dropbox.com/s/21rsawc7g1g0pmz/hot4d rotation abrupt.c4d?dl=0
Thanks a lot!