Thanks a lot, Iaec, for the feedback.
I rather suggest too much than to assume everyone knows everything. (Which is not true anyway, we all have room for imporvement.)
The key for most of these looks is given in higher energy light sources or handling of such. Typically this need a floating point format to render out. (I suggest Open EXR).
With these “hot” values, and proper software in compositing, it is easier to reproduce how light really reacts. Motion-blur and Bokeh (a shallow depth of field effect) will be more “natural” and appealing. It’s all about energy…
Some software simulates this for lower values even, but from light sources which are blown (clipped) out already, not a good idea. There is no retrieving of color possible anymore or perhaps only partial. I think I wrote a while ago here about already. Watch older movies, pure camera/film movies, and you can see those effects a lot. Newer movies—you never know if that is not already a simulation ;o)
If you have compositing questions, perhaps I might can give you a hint ;o) just let me know.
The power of the final product (animation/film etc) is certainly related to the complete pipeline.
There are certainly great books about compositing, I’m happy to suggest some.
On the end it is all about your intention and target, as well your knowledge (especially your trained eye) and the love to details that allows for great quality.
Have a good one
Sassi
P.S.: The look is based on many things, material, light and camera, as well how it was modeled and animated. However, all the efforts may go down south, if composited sloppily. In this series http://www.cineversity.com/vidplaytut/1_integration_introduction_01 I have organized the ten main themes that needs to be mastered to create good result.
I have used here a spot in Downtown L.A. to integrate a space-ship. This is then discussed in the practical part. https://plus.google.com/110784099379805584044/videos third row, third video.
Footage from a Sony EX1 or from a RED in 4K as well an HDRI are provided. Free of use for your demo-reel (Cineversity Members)