Hi all - wondering about Team Render and a couple of things on how it manages work and how I can monitor the work it’s doing.
1. I have a couple of machines at home and TR when I can just to add more computing power to a job when it’s ready for such an undertaking. When I’m doing a single frame, it’s very apparent which node is doing the work based on color - I can see the color of the buckets in the preview window. For animations, however, it’s more difficult unless I’m missing something. I can tell with TR clients what work it’s doing, but for the master node that started the work, is there a way for me to tell which node is working on which frame at a given time?
2. How does TR split up animation frames between multiple nodes? This gets really interesting when one system is much faster than others and finishes its assigned work faster than the other nodes. I’ve been watching and it appears that it splits the frames evenly, but if one node finishes its frames before the other (assuming two nodes in this case), what happens at that point? I can tell that it reassigns the frames - for two nodes it appears to split the remaining unrendered frames in half again and distributes between the two, but what about the time between the first node finishing its last frame and the other node finishing the frame it’s working on before it can redistribute (if frames are taking 30-60 minutes that represents a decent loss of time)?
Those questions aside, I have to say I love the new TR capabilities. It’s going to force me to buy more computing power in the next 12 months.