Hi Adam,
To reset the set up, I have shared a link to the manual, it is a simple click, click with shift key or cmd/ctrl, or a combination, to use the Reset Pose.
Here is it again for your convenience
First of all, to reset a pose go to this link, and scroll down:
https://help.maxon.net/us/#OCHARACTERBASE-ID_OBJECTPROPERTIES
As mentioned, all these steps might fail for the complete character, if the way it is animated is split.
Again, the components shouldn’t be in the Bind field.
Joints are not operated directly, use the Controllers.
The weighting needs adjustments.
I would also suggest to scale the controllers, but that is more about convenience.
To go to Unity, please check out this tutorials, of course the series is the one you should do:
http://www.cineversity.com/vidplaytut/unity_game_development_with_cinema_4d_part_08
I think Rick Barrett shows here a lot of got advices to go to Unity, but then again, you have not mentioned at all so far what you need.
I have explored your model last night, and I do not get how far you move the arms, and how much they clip into each other. My best guess: that was a stress test.
If you need to go in any other way, set everything up, and do not move anything before you have key-framed everything, e.g., Controller. This should help you to get things back, if you have a clean set up.
For anything you like to “constrain” you can do that inside but, there are too many reasons to do so, e.g., export, or find them after changes, or just to keep things organized.
There are more tutorials about Unity of course.
In this case: My advice would be to leave the model out of your explorations and get really savvy with the Character Object first. How to set it up, how to animate, how to reset things along the way. The Skin and the mesh object are just not the first step if that is not clear. In the moment you really savvy with the parts, then I would go again with the skinning and such.
To your 15 years and now move to another application soon: If you like to do that, then do it. There are many options to download even a demo version. If you think there is something better for your use, please explore those options. I can only ask to stop those useless arguments, as I think that is not the level I like to work here, this feels not really pro to me. Yes, I know that feeling, but once you start with those expressions or go down that path saying those things, you have to follow up on your own arguments one day, but you might not like the results. Those stuff creates only burned bridges. So, my suggestion, check out all other options. If there is something that makes your life easier, we are the last people to stand in your way. My best wishes, of course.
In case you stay, please check out that series:
http://www.cineversity.com/vidplaylist/the_character_object/character_object_part_1
Please all three parts.
It is created by Bret Bays, he is certainly well known, you find his name on many newer Disney movies, e.g., Zootopia. He certainly knows his craft and art. :o)
I think the best idea is to use this option:
https://www.cineversity.com/vidplaytut/cineversity_1on1_training
or direct here
http://1on1.maxon3d.com/
Define what you need, and hopefully after an hour the workflow you like to have has been discussed.
The other way: Suggest a tutorial. :o) … as discussed above. Thanks for doing that.
Enjoy.