Hi Dr. Sassi, I am wondering, since using a sculpted object with a displ. map from a sculpt is easier to animate for obvious reasons, if lets say, I have two objects that move together like a lock and key , how does one gauge their potential tight connection, when in the editor viewport, I am only looking at the low-poly objects. Does my question make sense?, otherwise, I can provide a quick sketch, thanks you, Craig
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