Hello,
Either there’s something fundamental I’m doing wrong, or there’s a substantial differences in the behaviour of MoGraph between R10.5 to R16.
In the video, using R10.5, setting a hexahedron as the source for an object cloner, the cloned arrows point away from the surface, fanning out like a porcupine when the Mode, now called Distribution, is set to Vertex and the Up Vector set to none.
When I try the same thing, the arrows point along the surface of the hexahedron. I seem to have the same settings between the two, but… I don’t get it. Help?
Jerome