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Animated Material Mapped to Cloner
Posted: 16 June 2022 01:06 PM   [ Ignore ]  
Total Posts:  6
Joined  2013-10-18

Hello,

I’m working on a lower 3rd “home run” animation where a series of six cloned cubes flip up on-screen, play an animated material across all of them as a single “screen,” and then flip back down again.  I’ve got my motion set up how I want it and my animated material built, but, for the life of me, I can’t seem to get the material to apply correctly across the clones.  I’ve watched several tutorials where the standard approach seems to be as follows:
  - Apply material to cloner
  - On Material Tag, Select “Cubic” Projection, and un-check “Tile”
  - In “Tags” menu, select “Fit to Object” (Select Yes for include sub-objects)
  - Finally, in the Cloner, select change Fix Texture setting to “Straight” to “attach” the material to the clones

I’ve gone through this sequence several times, and as soon as I change the “fix texture” setting, the material seems to tile across the clones, but staggered in a way where the seams don’t match.  (Image attached for reference)

I’m still fairly new to Cinema 4D, so I’m hoping there’s just some silly setting I’ve missed.  Any help would be appreciated.  Project file here: https://drive.google.com/drive/folders/1SmceaoGK2HXQcffMhFFGkWZnkyia0K63?usp=sharing

Thank you in advance,
Chris

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Posted: 16 June 2022 03:32 PM   [ Ignore ]   [ # 1 ]  
Total Posts:  25
Joined  2012-01-06

Hi,
I don’t have Octane, can’t see exactly what’s going on (Animated footage) but maybe it’s the cloner scaling issue

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Posted: 16 June 2022 04:15 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  6
Joined  2013-10-18

Thank you for your quick replay, modado.  Based on how my workspace was arranged, I couldn’t even see that the scale was set to .5.  I just switched it back to 1 and it seems to have helped to line up the material properly.  I’m going to re-configure a bit to account for that change in scale and see if that fixes the problem.  Thanks so much!

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Posted: 16 June 2022 04:19 PM   [ Ignore ]   [ # 3 ]  
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Hi Chris,

Please have a look here:
https://www.amazon.com/clouddrive/share/VgX1jW02ROz6pL1uU9D8jK29GvKcjGK7tIktP68aZNQ

I have set this up with standard materials, as I don’t have an Octane license. However, this is now based on UV mapping and should be stable in any workflow.

I have placed an MG-Cache there, so you can see exactly what I see, test this, of course, in Octane.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
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Posted: 16 June 2022 04:34 PM   [ Ignore ]   [ # 4 ]  
Total Posts:  6
Joined  2013-10-18

Dr. Sassi,

Thank you so much for your help.  This seems to work great!

Much appreciated!

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Posted: 16 June 2022 04:36 PM   [ Ignore ]   [ # 5 ]  
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You’re very welcome, Chris!

Let me know if there is any question; I’m happy to look into it.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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