I am rigging a pig character and quite like the weighting options in Cinema. My one problem is weighting the lower jaw. Whenever I paint, it inevitably paints part of the upper mouth also. What I’d like to do is just select the bottom jaw points, and assign all selected points to a jaw weight map (and none of the other). Is this possible? Seems it can only be painted.
Also, is it possible to have a set of bones control one larger weight map? For instance, can I have the spine control one generic mid torso weight?