Hi,
I have an Emitter with an object as a child.
I want to change the material in the objects based on the Particle Speed.
I already have the set-up but I’m missing the link on having the effect on a per particle basis.
Currently, it applies to the whole objects instead of some are Mat A, Mat B and Mat C.
You can see the illustration of the problem here:
https://www.dropbox.com/s/o9ys5nash6p4jza/c4d230_change_material_based_native_particle_speed.jpg?dl=0
You can see the illustration file here:
https://www.dropbox.com/s/ckmoqiwr3pwtw66/c4d230_change_material_based_native_particle_speed.c4d?dl=0
Is there a way around this?
Thank you