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Inverting Texture for ProRender Node Space?
Posted: 11 February 2020 07:09 PM   [ Ignore ]  
Total Posts:  292
Joined  2017-09-24

Hi,

Is there a way I can invert texture in the pro render node space?
Basically, making white into black and black into white.

There is an invert node in the standard/physical node space.

While in the node editor, I couldn’t also access the usual black and white points available in the image itself.

Is there a way around this?

Thank you.

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Posted: 11 February 2020 07:20 PM   [ Ignore ]   [ # 1 ]  
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Hi Ben,

Can you provide a scene file?

How about the Range-Mapper?
https://www.amazon.com/clouddrive/share/T6seirj2uJy7uoTojOxTRpuRFjvQU78Y9aUER9WzL5G

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

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Posted: 11 February 2020 07:32 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  292
Joined  2017-09-24

Hi Dr Sassi,

Thanks. The Range Mapper works as expected.

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Posted: 11 February 2020 07:33 PM   [ Ignore ]   [ # 3 ]  
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You’re very welcome, Ben, thanks for the reply.

Cheers

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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