Hello there!
I have this splinewrap texture problem:
I want to grow a cube along a spline using a splinewrap but the texture should not stretch. My plan is to grow a wooden path and the texture should stick where it is on the geo when its animating on and not slide alone the path as the grow happens, like it is doing right now.
I already tried animating the tiling in the texture tag but that cuts of the caps of my object.
It would be ideal if the growing geo would just reveal the final UVs and not stretch the UVs with the grow
Any help is highly appreciated