HI there,
I got a question about the retarget tag. As far as I understood I can use this tag
to apply motion from a skeleton (in my case motioncapture data) to another skeleton with the same
naming/ hierarchy but different dimensions/ proportions.
Every time I add target and source in the retarget tag it messes up my mesh completely,
even if I disable “use hierarchy instead of names” as seen in:
“Siggraph 2017 Rewind - Aude Guivarc’h: Hand Animation with Mocap in C4D”// 14min 20sec
Checking the joint hierarchies the retargeting itself works but the mesh my target hierarchy is bound to
is freaking out. Whats the reason?
Please enlight a blind artist. I hope I miss sth. obvious/easy to solve
Thanks in advance.
Mark