Photo-realistic Chairs, Part 05: Modeling the Seat

Photo of Mike Heighway

Instructor Mike Heighway

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Learn how to leverage from the existing geometry of the frame to create half of your seat. You’ll then copy the completed seat over to create the chair back.

The chair frame provides you with a nice base-mesh from which you will build your seat. You will edge-cut and inner extrude to create eyelets which you’ll return to later in the series. Like the frame, you use the Symmetry object to speed up your workflow, and then copy your seat to make the chair back.