Photo-realistic Chairs, Part 04: Modeling the Frame

Photo of Mike Heighway

Instructor Mike Heighway

Share this video
  • Duration: 08:56
  • Views: 2524
  • Made with Release: 15
  • Works with Release: 14 and greater

You start off building your frame with a linear spline and trace the reference object. Then chamfer to get proper curvature and learn how to use a Sweep object to build half the frame. Finish the frame off by using a Symmetry object.

To build the frame, you’ll trace out our splines, using the reference object imported from Illustrator. Learn to re-position your points using the Coordinate System, and chamfer them to get the proper curvature. Then use a Sweep object to create the first half of the frame. Finally, use a Symmetry object to create the second half of the frame.

Less...