Photo-realistic Chairs, Part 04: Modeling the Frame

Photo of Mike Heighway

Instructor Mike Heighway

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You start off building your frame with a linear spline and trace the reference object. Then chamfer to get proper curvature and learn how to use a Sweep object to build half the frame. Finish the frame off by using a Symmetry object.

To build the frame, you’ll trace out our splines, using the reference object imported from Illustrator. Learn to re-position your points using the Coordinate System, and chamfer them to get the proper curvature. Then use a Sweep object to create the first half of the frame. Finally, use a Symmetry object to create the second half of the frame.