NAB 2015 Rewind - Craig Whitaker: Projection Mapping and the C4D/NUKE Pipeline

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Instructor Cineversity

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  • Duration: 48:06
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Craig shows how to match lighting and animate a shot cam, then set up multipass and export final renders, cameras and geometry to Nuke for compositing.

"What can you do with a photo?" Craig Whitaker answers the question with an overview of projection mapping in Cinema 4D and Nuke. You'll learn about Cinema 4D's Projection Man interface, and how simple modeling and deformers can both match the photo and add life to the scene. Craig shows how to match lighting and animate a shot cam, then set up multipass and export final renders, cameras and geometry to Nuke for compositing.

01:592D to 3D Strategies
07:22Camera Calibrator
12:50Projection Man
23:09Animated Palm Trees (Wind Deformer)
28:51Lighting and Shadow Catcher
33:21Animating the Shot Camera
35:23Multipass Setup
36:49Export to Nuke via Alembic
37:57Nuke Composite Overview

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