Global Illumination, Part 12: Using Radiosity Maps for The Secondary Method

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Instructor Patrick Goski

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Learn about using Radiosity Maps to calculate the secondary bounces in a scene

In this video you will learn about using Radiosity Maps to calculate the secondary bounces in a scene. This includes a brief overview about some of the in’s and out’s of working with Radiosity Maps and how to preview the Radiosity Maps before rendering, as well as a breakdown of the Map Density, Sampling Subdivision, Area Sampling and Sky Sampling attributes.

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