Creating, Texturing and Rendering a Wine Bottle & Box: Using a Logo for a Roughness Map

Photo of Raymond Olsen

Instructor Raymond Olsen

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  • Duration: 15:03
  • Views: 459
  • Made with Release: 19
  • Works with Release: 19 and greater

Using a logo texture map to define a material’s reflection roughness.

We’ll use the raccoon logo in the cardboard insert material’s reflection roughness texture slot to mix shiny reflections with dull reflections. This will reveal the brand using an interesting mix of reflections over the same orange color. Then we’ll add texture detail to the wood using a few grayscale variations of the wood texture in the reflection strength and bump slots. This installment of the series will then end in this video when we open the render settings and enable our high quality 2 page preset for the final render.

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