Chapter 09, Selection, 0919_0000, Weight Map

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Instructor Dr. Sassi

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Selection, Weight Map

With this option you can convert a selection into special values inside of a vertex map. Before Vertex paint (or Claude Bonet)was developed, this was the only way to go to create the weight information for the deformation bones and the connected polygons.
But finally, it can also be used for Xpresso and in a special shader.

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