Modeling in Cinema 4D: Modeling a Threaded Nut

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  • Duration: 11:17
  • Views: 1967
  • Made with Release: 19
  • Works with Release: 19 and greater

In this series, we will learn how to Model, Texture and Light a Threaded Nut.

We will do this as fast as possible, using Cinema 4D.
The modeling of the Nut body will be predominantly done using Booleans and Primitives, and the thread will be constructed using a Procedural Helix Spline and a Sweep Generator.
For reference, please use the link below:
Wikipedia: Nut (hardware) Image

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