softly blending cloner objects
Posted: 20 April 2017 09:29 AM   [ Ignore ]  
Total Posts:  52
Joined  2017-01-05

ok, so i have a grid of spheres.  i want the overlapping spheres to have a smooth connection that makes them appear seamless.  i tried meatballs and that looked awful.  Connect did not work, even with subdivision surface.  suggestions?

i might try a realflow c4d demo, and then mesh the results… idk.

File Attachments  (File Size: 81KB - Downloads: 31)
Posted: 20 April 2017 09:39 AM   [ Ignore ]   [ # 1 ]  
Total Posts:  5146
Joined  2011-03-03

Hi SethO,

Here is a little example, I used only three instead of 27 (as in your file), as it gets really slow.

Scene file:

The core idea is to start with Meta-Balls from the start, and not with Sphere-Objects at all. I would use the Mesher in RF in a similar way, not tested yet, just brainstorming.

Press Play. Adjust the Subdivision as needed.

All the best


Dr. Sassi V. Sassmannshausen Ph.D.

Photography For C4D Artists: 200 Free Tutorials: Texture, Panorama, HDRI, Camera Projection, etc.