Hi
I’ve just finished composing and uploading a tutorial suggestion about this but I’m hoping I’m missing something obvious that can be solved here! In a nutshell here a problem with R15 as I see it (think I’m not alone!), you may have a simple answer for me!
In R14 and earlier I would simply select the Physical render engine, turn on “Indirect Illumination” and know that all I needed to tweak to balance speed vs quality was the sampling options…. using the presets either “medium” and “high” and changing nothing else. Render times were manageable and I ALWAYS knew what kind if results to expect. Regardless of lighting, number of objects, camera moves. I simply don’t have the knowledge, time or rendering firepower to create a scene then trouble-shoot the GI to get the desired results every time. What am I doing wrong?
many thanks 8o)