Hi,
From a polygon shape, twisted and from that got splines.
most of time I having this difficulty… its some kind or starting basic question but… I think not much late to ask…!
At bottom point I have to make some bends, which view have to use…? If I use front or side view and make spline bend in perspective view points are so far and in L shape.
Splines are not fully front or side angels, Which view I have to use…?
And Do the spline points have soft selection option as polygon points have…?
I saw some splines in Maya, which works fine and new points are along the spline flow and in C4d creating new points goes to end world…!
Thanks.
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