Latest Tutorials
Tutorial | Instructor | Date Updated | Runtime | Views | Relevance |
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Modeling a Plastic Soda Bottle: Use Modeling Axis Setting to Streamline your Radial Modeling Tasks
In this video, we will set up the Move Scale and Rotate tools to abide by the rules we set in the Previous video. Each of the Manipulation tools has a set of Attributes and Axis’ Locks, which you can see in the Attributes manager and the toolbar, when any of the aforementioned tools is selected, and component mode is active. Once set, Cinema 4D remembers the Attributes and Axis’ Locks for each individual Tool. Let’s take a look at them in action. |
Athanasios Pozantzis | Apr 04 2018 | 04:20 | 2228 | |
Modeling a Plastic Soda Bottle: Simplifying the Radial Modeling Process by Modeling One Section
In this video, I’ll show you how you can further simplify the modeling process of a Radial Model, by only modeling a Section of it. We will create a primitive Cylinder, make a slice of it, and adjust the polygon count. Then we will proceed to recreating the whole cylinder in a procedural manner, and edit its shape using the Radial Modeling technique. |
Athanasios Pozantzis | Apr 04 2018 | 05:07 | 2883 | |
Modeling a Plastic Soda Bottle: Model a Sode Bottle Part 1 - Reference and Basic Setup
In this video we will use the Radial Modeling Process we learned in the previous videos to model a plastic Soda bottle. I am using a visual reference I created by cutting a soda bottle in half and scanning it. |
Athanasios Pozantzis | Apr 04 2018 | 05:12 | 2989 | |
Modeling a Plastic Soda Bottle: Model a Soda Bottle Part 2 - Modeling the Body
In this Video, we will start modeling the Soda Bottle Main body by applying all the rules from the previous videos. |
Athanasios Pozantzis | Apr 04 2018 | 07:13 | 1921 | |
Modeling a Plastic Soda Bottle: Model a Soda Bottle Part 3 - Modeling the Details and Bottom
In this Video, we will add a bottom to the Soda Bottle Model and refine the shape by adding a few more details. By the end we will have the main bottle body modeled. |
Athanasios Pozantzis | Apr 04 2018 | 11:53 | 1872 | |
Modeling a Plastic Soda Bottle: Model a Soda Bottle Part 4 - Adding the Vertical Grooves
In this Video, we will add some model details with a nondestructive modeling process, using a Displacer Deformer and a shader. By the end of this Video, we will have the bottle ready for the top details and screw thread. |
Athanasios Pozantzis | Apr 04 2018 | 10:58 | 1940 | |
Modeling a Plastic Soda Bottle: Model a Soda Bottle Part 5 - Neck and Screw Grooves
With the Soda Bottle Body now ready, we can add various details and the top screw thread. By the end of the Video, we will have completed the outer model of the Bottle. The only thing remaining is to add thickness. |
Athanasios Pozantzis | Apr 04 2018 | 09:21 | 1820 | |
Modeling a Plastic Soda Bottle: Model a Soda Bottle Part 6 - Adding Thickness
In the final Video of the series, we will add thickness to the Soda Bottle in a procedural, non-destructive way, so that we can change it with minimum effort. |
Athanasios Pozantzis | Apr 04 2018 | 05:54 | 1611 | |
Convert C4D Python Scripts to Plugins with Script Converter
Script Converter makes it incredibly easy to convert Cinema 4D Python scripts into full CommandData plugins. These plugins make it as easy to take your quickly bashed together Python Scripts, Python Generators, and Python Expression Tags and turn them into proper plugins. * Download and Install: github.com/NiklasRosenstein/c4d-prototype-converter/releases This project is sponsored by MAXON US and was created for Cineversity.com’s CV-Toolbox. * Programming and Design: Niklas Rosenstein |
Donovan Keith | Mar 28 2018 | 05:02 | 11606 | |
Convert Python Expressions and Generators with Prototype Converter
Prototype Converter makes it incredibly easy to convert Cinema 4D Python Generators and Python Expression Tags into full plugin objects. Prototype converter not only creates plugin stubs, it will take any UserData interface that you’ve created and convert it into a fully-functioning resource file. * Example Expression ‘Simple Mover’ source code: This project is sponsored by MAXON US and was created for Cineversity.com’s CV-Toolbox. * Programming and Design: Niklas Rosenstein |
Donovan Keith | Mar 28 2018 | 13:44 | 2611 | |
Bevel Tool Secret - Tapered and Non-Uniform Beveled Edges
Learn how to use a little known feature of the Bevel Tool to create non-uniform beveled edges for more interesting details! Learn how to use a little known feature of the Bevel Tool to create non-uniform beveled edges! |
Darrin Frankovitz | Mar 26 2018 | 05:40 | 4664 | |
How to Put Labels on 3D Objects: Introduction
In this series, Thanassis will show you a few methods for placing labels on bottles and other packaging designs. We will focus on 3 methods. First, how to Apply the label using UV coordinates. Secondly, how to apply it using a Surface Deformer, and finally using a Cylindrical Projection. For more information on Packaging and Labels, please watch this series by Rick Barrett: Decal Mapping Quick Tips |
Athanasios Pozantzis | Mar 21 2018 | 01:42 | 6564 | |
How to Put Labels on 3D Objects: Preparing UV Coordinates for Label Placement
In this Video, I will show you how to Unwrap the UVs of a 3D model, so that they are aligned properly and are proportional to the 3D polygons of the model. This type of consistency between 3D polygons and UV polygons, is essential in avoiding the distortion of the label in both cases that involve UVs. All project files are located in the “Files” link below, and that includes the final versions, and includes a Bonus Tube Dispenser for you to practice the techniques on. |
Athanasios Pozantzis | Mar 21 2018 | 06:09 | 2746 | |
How to Put Labels on 3D Objects: Applying a Label as a Decal Using UV Coordinates
In this Video, I will show you how to apply a label to a bottle as a decal, using UV coordinates, and an Alpha Channel. To follow along, please use the files named: “Bottle without Label 01A.c4d” and “Bottle UVs correct.c4d” after downloading from the “Files” link below |
Athanasios Pozantzis | Mar 21 2018 | 10:41 | 2292 | |
How to Put Labels on 3D Objects: Overview of the Surface Deformer
In this Video I will give you an overview of the Surface Deformer, inside Cinema 4D. The Surface Deformer, Conforms any 3D object to the Surface of another, using primarily the UVs of the Deforming Object. For this to work properly, the Deforming Object Needs a set of Correct UVs. For more information on Deformers in general, please watch the series An Artist’s Guide to All Deformers Part 1 2 & 3 by the Amazing Edna Kruger. To follow along, please use the file named: “Surface Deformer 101.c4d” after downloading from the “Files” link. |
Athanasios Pozantzis | Mar 21 2018 | 07:05 | 2925 | |
How to Put Labels on 3D Objects: Applying a Label Using the Surface Deformer
In this Video I will show you how to use the Surface Deformer, inside Cinema 4D, to deform a label so that it conforms to the shape of your bottle. It’s imperative that we have proper UVs for the bottle, if we want this to work, so please consult the video aptly named “Preparing UV coordinates for Label Placement” if you don’t know how to do that. To follow along, please use the file named: “Video 5 Applying Label using Surface Deformer 01A.c4d” after downloading from the “Files” link. The Label Vector Artwork and the Label Outline is located inside the “Artwork” Folder. |
Athanasios Pozantzis | Mar 21 2018 | 09:45 | 2369 | |
How to Put Labels on 3D Objects: Applying a Label on a Bottle Using Cylindrical Projection
In this Video I will show you how to apply a label to a standard cylindrical bottle using a Cylindrical Projection. To achieve the proper Label dimensions, we need to Calculate the relative Width, based on the Label Height and Bottle Diameter. For this reason I have created a simple XPRESSO Calculator that automatically calculates that Width for you. To follow along, please use the file named: “06 Cylindrical Label 01A.c4d” after downloading from the “Files” link below. The XPRESSO calculator Utility is a Null named “Cylindrical Label Calculation”. Just select the Null, and in the Attributes Manager, select the “Cylindrical Label Calculator” Tab. All settings are there. Please feel free to Paste it into any document you wish and use it and share it freely. |
Athanasios Pozantzis | Mar 21 2018 | 10:41 | 3301 | |
An Artist’s Guide to All Deformers: The Correction Deformer
Learn how to use the Correction deformer! This video shows how to make abstract shapes by moving points on a primitive plane using the Correction deformer, all without needing to make it editable. Using multiple Correction deformers, you can create a pose morph type of animation on this plane. You can even use Correction to apply a material to a set of polygons on a primitive. This video also shows how to use the Correction deformer to edit a character’s skin in its “deformed space” while posed. |
Edna Kruger | Mar 14 2018 | 10:04 | 5438 | |
An Artist’s Guide to All Deformers: The Jiggle Deformer
Learn how to use the Jiggle deformer! This video shows how to make an alien’s antennae and limbs bounce around with the Jiggle deformer. Jiggle requires some sort of movement, so the alien is animated, but you can also use built-in forces. With the help of a vertex map, you can define Jiggle to be exactly where you want it. Finally, you’ll learn how to cache the Jiggle like a simulation, and then apply it to another alien. Special thanks to EJ Hassenfratz of eyedesyn for use of his videos. |
Edna Kruger | Mar 14 2018 | 11:36 | 6046 | |
An Artist’s Guide to All Deformers: The Morph Deformer
Learn how to use the Morph deformer! This video shows how to create abstract, blobby shapes on a sphere using the Morph deformer. To start, the sphere already has morph targets and a Pose Morph tag. You will learn how to use the Morph deformer’s Falloff to control where the morph targets affect the sphere, including using noise as a Falloff type. |
Edna Kruger | Mar 14 2018 | 05:45 | 9751 | |
Rendering Non-Sequential Frame Ranges from Cinema 4D
In this video we’ll learn how to render non-sequential frame ranges from Cinema 4D using the CV-Toolbox plugin, CV-Frame Range. In this video we’ll learn how to render non-sequential frame ranges from Cinema 4D. To do this we’ll be using Takes and multiple render settings with different frame ranges, but streamlining their creation with CV-Frame Range. |
Raymond Olsen | Mar 12 2018 | 03:35 | 9210 | |
CV-Frame Range: Download and Install
Easily streamline rendering non-sequential frame. Learn how to download and install CV-Frame Range using CV-Toolbox. If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install To Install CV-Frame Range Manually: |
Donovan Keith | Mar 12 2018 | 02:02 | 23476 | |
CV-Dynamic Connector: Promo
The CV-Dynamic Connector makes it easier than ever before to stick your objects together with hinges, “nails”, and springs. Create realistic chains, beaded necklaces, and folding parts. Built with Cinema 4D’s procedural always-live style of working in mind, you can quickly experiment with huge numbers of objects. CV-Dynamic Connector takes the size and dimensions of your objects into account and places hinges exactly between objects, rather than simply in the middle of their two axes. What once required a tedious manual process, or a complicated Xpresso setup can now be accomplished in a couple clicks. |
Donovan Keith | Mar 07 2018 | 00:33 | 6210 | |
CV-Dynamic Connector: Automatically Place Dynamic Hinges, Motors, and Springs in Cinema 4D
The CV-Dynamic Connector makes it easier than ever before to stick your objects together with hinges, “nails”, and springs. Create realistic chains, beaded necklaces, and folding parts. Built with Cinema 4D’s procedural always-live style of working in mind, you can quickly experiment with huge numbers of objects. CV-Dynamic Connector takes the size and dimensions of your objects into account and places hinges exactly between objects, rather than simply in the middle of their two axes. What once required a tedious manual process, or a complicated Xpresso setup can now be accomplished in a couple clicks. |
Donovan Keith | Mar 07 2018 | 07:20 | 7592 | |
CV-Dynamic Connector: Download and Install
Learn how to download and install CV-Dynamic Connector using CV-Toolbox. Learn how to download and install CV-Dynamic Connector using CV-Toolbox. If you don’t already have CV-Toolbox installed, please watch this video for instructions: CV Toolbox Download & Install To Install CV-Dynamic Connector Manually: |
Donovan Keith | Mar 07 2018 | 02:02 | 20863 |