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Character Tool Wing Mirror issue
Posted: 17 April 2022 08:55 PM   [ Ignore ]  
Total Posts:  9
Joined  2020-04-24

Attempting to rig a dragon with components from the advanced quadruped rig for the body and the bat wings, however I’m having an issue with the symmetry. Whenever I try to add in the wings, I add a shoulder, control and click to create right and left, then I position the right wing joints into place; but every time I keep dealing with (what I’m assuming are) the IK and FK joint chains not lining up with each other as you can see in the video. Tried to rebuild the wings several times to no avail. Any suggestions on how to solve this issue and fix the mirroring would be vastly appreciate.

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Posted: 18 April 2022 03:23 AM   [ Ignore ]   [ # 1 ]  
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Total Posts:  12043
Joined  2011-03-04

Hi spacemanvisuals,

I waited and had hoped to see the video. Anyway, I assume that I see the same problem as you. After an initial move, the blue adjustment dots are not the same as the red dots.

Furthermore, once the rig is made editable, the Layers are not the same for left or right.

This needs to be addressed with support.
https://www.maxon.net/en/support-center

Sorry that you have to experience that.

Have a great Sunday evening

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