I have a shot of a pretty complex vehicle animation. My set up is a parent null of the whole car, which I animate translation and rotation. I then have a stripped-down separate proxies of the body and the wheels, which I can add secondary motion to, (which I have the high rex parts parented to each proxy part).
My question is, can I do all the animation on the null and proxy parts, (which drive the high rez mesh parented to), then bake out a point cash on the high rez meshes? I need to do an animation and simulation, so I need it caches to I can do a slow motion re-time. I added a point cache to the high rez mesh, but it did nothing.
Is this possible, or do I need to actually do my keyframe on the high rez mesh to begin with. Just from a speed and ease point, it’d be easier to work on the proxy instead.
Is this doable?
Thanks in advance.