Hello,
In my project, I’m trying to ‘tie’ a balloon to a Cube with a cord. I want the balloon to blow around but to never extend beyond the length of the cord that is connecting it to the Cube.
To blow the balloon around, I’m using a Dynamics Body tag and a Wind object. I’m connecting the balloon to the Cube with a Spline that has a Spline Dynamics tag. How can I tether the balloon to the Cube with the spline? Again, I don’t want the spline to extend. When the cord has reached its farthest extension, I want the balloon to stop moving in that direction and react as a balloon would, physically.
Here is as far as I’ve gotten with my scene file:
https://drive.google.com/file/d/1RKSIMyHykl83w5lUAAXvyG7vtwbs8RNA/view?usp=sharing
Thank you!