Hi guys,
I built and adjusted my components/and controllers and then binded the Toon Rig to the characters mesh and clicked the Animate Tab. I’m super excited at this point, especially since its 5th attempt and I know it’s going to work this time… NOPE lol.
Problem #1 - When I try to rotate or move the (L_Arm (L_elbow_CON+) or the (L_Arm(L_Hand_CON+) the controller doesn’t stick to the character.
Problem #2 Tried to switch to 100% FK on that arm, using IK/FK Blend and want to rotate (L_Arm(L_Bicep_FK_CON+) and the controller seems to be stuck and not do anything. I’ll need to rotate the arms and any controller to be able to manually test and weight the character.
What could I be doing wrong? Is there anything I should be avoiding? Is there a way to reset the controllers to default settings?
I have tried really hard to follow the Cineversity Toon Series tutorial process exactly, If anyone has any ideas I’d really appreciate it
File was too big too attach, please use this link
https://drive.google.com/file/d/17NEpJ5ZveD5nn5nlR_lv8bg2q712u-dT/view?usp=sharing