Hello
Im currently working on an animation where names appear on a screen and they start growing and growing taking away each other’s space. And thus creating an interesting typographical scene.
The names are made out of mograph text with rigid body tag that are being kept in place by a static mesh with a collider tag. It works… But i was wondering if we can make it more interesting? It would be nice that the type also stretches and squeezes to fill the space thats left. I know i could do this with a soft body, but it takes forever to calculate the collissions…
Any suggestions?