Hi,
Is there a way to have the skinned object stay as is when I switch to modelling tools?
Currently, it snaps back to the original position even if I have the deformed editing on.
You can check the illustration of the problem here:
https://www.dropbox.com/s/b0yftk80c7v38uo/c4d244_modelling_on_a_skinned_object.mp4?dl=0
You can check the illustration file here:
https://www.dropbox.com/s/a7u5se2zovhug7e/c4d244_modelling_on_a_skinned_object.c4d?dl=0
Regards,
Ben