Thank you. II subdivided the main geometry, and it seemed to fix it. The viewport really chugs now, but I’m toward the end of the cycle of animating it anyway.
I had the darndest time. I wanted to animate tape unrolling. I found a lot of tutorials online about unrolling carpet and banners, and they all had the round part unrolling, not an end seperating from the main body. What’s more, I had an inner cardboard core for the tape that had to stay in place. I brute forced it, and animated the tape core along with the deformer as it unrolled. I sort of got it.
I’m uploading the file anyway. If you have any insight into a better way to get the tape to unspool, I would be very grateful. Thank you.
https://www.dropbox.com/s/n48ez7sd1i8wt46/RSG tape roll animation dialed in.c4d.zip?dl=0