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Loop in vibrate
Posted: 26 January 2020 07:33 AM   [ Ignore ]  
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Hi,

A object with vibrate tab with some enable rotation.
Is it possible to make seamless loop with vibrate…?

Thanks.
...

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vibrate loop.c4d.zip  (File Size: 50KB - Downloads: 160)
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Posted: 26 January 2020 07:52 AM   [ Ignore ]   [ # 1 ]  
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Hi Imran,

If not set to regular pulse, there is only no option to get anything set up predictable as a loop.

It would be best if you created an Animation Clip, cut this one in half and overlap the previous start and end.
Set the initial animation clip to the time you need, plus overlap.
Note: After you have created the Animation Clip, delete/disable the Vibrate Tag.

Project file
https://www.amazon.com/clouddrive/share/g2RAYTWZ8G7NbpEfojd9mGczlEbw5cV5qqLUb3f2v6T

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
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Posted: 26 January 2020 08:04 AM   [ Ignore ]   [ # 2 ]  
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Motion tag, first time seeing. any link of the Motion Tag details, how it works….?

Thanks.
...

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Posted: 26 January 2020 05:33 PM   [ Ignore ]   [ # 3 ]  
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Imran,

The Motion System allows for storing animations of single objects, or even hierarchies, for creating clips that contain a certain amount of keyframes. These clips can then be used like film editing. Based on that, it is not just a simple Tag, it is a whole ecosystem of information flow.

Initially, it was developed to get Character Animations like film-editing:

https://www.cineversity.com/vidplaylist/mixamo_to_cinema_4d_character_workflow/mixamo_to_cinema_4d_character_workflow_series_introduction

Being targeted as a Character Animation tool, it became clear to me that it had much more enormous potential than that. I made a series about its use for Motion-Graphics, and how to get all the information into the clips.
https://www.cineversity.com/vidplaytut/animation_techniques_for_teams_part_01_course

The Motion System has the most excellent power to create Loops, IMHO.

====

However, if that is all new to you, you might need something that can be used instantly.

I have created a small little screen capture and a project file.
https://www.amazon.com/clouddrive/share/FFV711P2iS8W00dyN4XAXRVmoN3YG4AAkczaCMoMtP

In short, the idea is to transfer the animation information to a Cloner via Inheritance Effector. At the moment the one clone is behaving like the source, we can cache it for loops with a MoGraph Cache.

The Cache needs to be time-limited, so we have a start and an end. Next, we set up the amounts of loops and how much blend we like to have. I would always switch the Vibrate Tag then to off, to avoid any interference. Which brings up the question, why bother with the Vibrate tag? Use as many Random Effectors instead, so you can have even for each axis a different information.

My best wishes.

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 27 January 2020 05:31 AM   [ Ignore ]   [ # 4 ]  
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Thanks Do. Sasi for detailed reply.
I will go through these for its functions.

Thanks and regards,
Imran.

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Posted: 27 January 2020 05:47 AM   [ Ignore ]   [ # 5 ]  
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Take your time, Imran, thanks for the reply.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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