Hoping someone could take a look at this issue.
Short version:
In mograph, how can I make time-offset plain effector play nicely with render-instances / multi-instances?
Long version:
I plan to have a large grid of clones (6x84). Each clone contains animated geometry. I want to use time offset to progressively animate the clones as triggered by a series of plain effectors. I have the effector stack working correctly. But I have run into an issue when using render-instances, where all clones animate simultaneously, rather than honoring the falloff.
Here’s is a screen recording of the issue: (dropbox)
and here is a zip of the project file: (dropbox)
Some help here would be very appreciated