Hi Carsonjonas,
The problem with those Material ID single image passes is based on the difficulties that you don’t get a clean map, as in full pixels for the RGB part where the map turns partially transparent. Since those have to share the same border. Given that limitation, those passes requires a Straight Alpha, to get, for example, a clean color correction in post, without leaving the Anti Alias parts partly neglected. In my book the Material passes are not the one I would suggest for hi-end work. For a fast slap comp, perhaps, or if the map-results are limited to one channel (R,G,B) per file, with a total of three. (As suggested by Steve right [forth edition, Page 189) Six would be possible but there it starts to be limited. You mentioned Photoshop work, and that is certainly not limited to the small 4K (or even UHD) size, and especially not to the super small REC709 or in still works sRGB. I assume it is way above that, at least AdobeRGB, and there one certainly doesn’t want any color shifts in the “seams”. Of course, there is always the idea of oversampling… (No mentioning in the VES handbook nor in “Ron Brinkmann’s” book.) ID passes could be stored in an EXR file on layers, but this is not a given with standard render options in Cinema 4D, yet, I’m not convinced of their usability along the whole production pipeline.
Admittedly the Object Buffers have the same limitation, edge wise, but they are split from the start in single passes. However, there is a Cineversity script called “MatteMatic” to support that kind of work.
https://www.cineversity.com/vidplaytut/mattematic_overview
Having said that, the ProRender has that option to render out Material Id or Object ID, but the ProRender is not developed to its fullest – referencing the manual. So, Node based materials are not useable here, and other limitations might apply.
However, there is always the option to voice your needs and ideas here:
https://www.maxon.net/en-us/support/suggestions/
The more people are requesting a feature, the more attention is given.
All the best