Hi,
I’ve received a .wrl file from a zbrush artist. I now want to adept the models he created in zbrush. Therefore he exported his files into .wrl. When I’m opening the file into c4d, I see the model. The problem is, that there’s no texture information available.
I know that he worked with vertex paint into zbrush to create his texture. Is there a way to get to the vertex paint data into c4d R18?
I’ve found a plugin that could maybe solve the problem (http://lesterbanks.com/2014/09/polypaint-pack-c4d-sees-release/) But I’m wondering if there any feature in R18 that could solve the problem.
Thank you in advance.
Nelis