I have set up a multishader with many images on a cloner with many clones. Utilizing a Random effector with PSR off and Color Mode On I have the multishader working.
Problem is, the distribution of images I see in the unrendered editor window is completely different than the render in the editor window and in the output.
Why would this be? Is there a solution? I get the distribution of images to my liking in the editor but then it changes upon render. It is much less random and I get some images over and over and some not at all.
Thanks
T