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Boole with extruded object with spline from .ai
Posted: 19 March 2015 04:20 PM   [ Ignore ]  
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Joined  2014-03-03

I’m cutting a cube with a boule and using an extruded object from an .ai spline to do so and everything is going extremely slowly.  Thoughts on simplifying or make the system less bogey?

Tom

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Posted: 19 March 2015 05:05 PM   [ Ignore ]   [ # 1 ]  
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Hi Tom,

Is it possible to share that file with me (as often, based on client wishes, that is not possible—but you can send me the download link to my Cineversity/Private Messages, I will not publish it then)

Without seeing your file, what can I say, high polygon count? (Ai files might have a high point count, not optimized, etc) Guessing is not really my preferred way. It takes too much time on both sides.

All the best

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Posted: 19 March 2015 06:07 PM   [ Ignore ]   [ # 2 ]  
Total Posts:  34
Joined  2014-03-03

Here’s the file.  I turned off high quality in the boule and that helped but still pretty unresponsive.
Thanks,
Tom

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Posted: 19 March 2015 06:09 PM   [ Ignore ]   [ # 3 ]  
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Hi Tom,

No file ... was it a “Mime” error or too large? Please let me know, how we get this going, thank you.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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Posted: 20 March 2015 12:27 PM   [ Ignore ]   [ # 4 ]  
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P.S.: If possible, include the AI v8 file. :o)

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

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