A new version of Cineversity has been launched. This legacy site and its tutorials will remain accessible for a limited transition period

Visit the New Cineversity
   
2 of 2
2
Randomly flashing lights
Posted: 26 June 2017 11:25 PM   [ Ignore ]   [ # 16 ]  
Total Posts:  138
Joined  2012-04-04

Thanks for the replies and samples.  As I noted, using my lights in a Tracer and using that Tracer spline as an object for a cloner works, and that’s the technique I used to meet my deadline.  I’m on another deadline now, so I’ll try to figure out why the straight Fracture object won’t render the lights properly.

Best.

Shawn

Profile
 
 
Posted: 26 June 2017 11:28 PM   [ Ignore ]   [ # 17 ]  
Administrator
Avatar
Total Posts:  12043
Joined  2011-03-04

You’re welcome, Shawn,

My best wishes for the deadline [s]. I guess this is the reason you had no time to check out the solution for the problem.

Just place a Cloner Object as Parent on the Fracture, set: No to “Fix Clones” and the Clone Amount to one.

Well, I understand that the Tracer worked, and why change it in the project. However, since this was not the first time I got this problem here, I was super happy to have found that simple fix.

Enjoy.

 Signature 

Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
https://www.youtube.com/user/DrSassiLA/playlists

NEW:

NEW: Cineversity [CV4]

Profile
 
 
   
2 of 2
2