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Rotate Isometric camera
Posted: 25 September 2016 03:06 AM   [ Ignore ]  
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Joined  2016-07-28

Hi guys,

Trying to rotate the isometric camera so we see our scene from the other side, but no luck.

Trying to find an answer, but cant find anything yet.

Please help
many thx
Jireh3D

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Posted: 25 September 2016 03:37 PM   [ Ignore ]   [ # 1 ]  
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Hi Jireh3D,

To my understanding this is a fixed “perspective”.

The only way to get a motion is by animating the scene. This could be done by placing all under a Null Object (Camera can be but doesn’t need to). Then animate the Null.

If the scene has already animation, place all under a Null object with P.X;P.Y;P.Z set to zero, all scale to one and R.H;R.B;R.P as well to zero. This Null will preserve the animation and can then placed under any Null Object that might provide the “view” animation.

Please note also that any Global Value in XPresso might cause problems, as would do a Shader set to world.

If you have a scene file, I will have a look into it. IF you need an upload link, please let me know.

My best wishes

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Posted: 25 September 2016 04:12 PM   [ Ignore ]   [ # 2 ]  
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P.S.: Here is a little example, with some animation it it.

If this isn’t addressing your question, please let me know.

https://www.amazon.com/clouddrive/share/4rJQd297wokBQ5aa3XpC5I12Igp42BwBtODB6SMeNl4?ref_=cd_ph_share_link_copy

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 26 September 2016 04:52 AM   [ Ignore ]   [ # 3 ]  
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Joined  2016-07-28

Excellent! Thanks so much!!!!! I appreciate it Dr. Sassi.

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Posted: 26 September 2016 05:24 AM   [ Ignore ]   [ # 4 ]  
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Thank you very much for the feedback, Jireh3D!

Let me know if there is anything else, I’m happy to look into it.

In the morning, I will look into XRef for this, to save perhaps some time and being able to avoid to group things.

My best wishes

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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Posted: 26 September 2016 01:11 PM   [ Ignore ]   [ # 5 ]  
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P.S.[2]: Another example, and as mentioned, I wanted to explore the XRef option.

This is perhaps simpler, than the Null Animation. But in both cases the applied animation via Null can be managed. In other words, the Animated Null could be placed on a single layer (Layer Browser) and there the animation could be switched off.

Example (load the …main.c4d scene)
https://www.amazon.com/clouddrive/share/2PQuN61NCnsxBByvxcwVRJrj0dUAu2A3sEs92zYzBzE?ref_=cd_ph_share_link_copy

Perhaps not a needed alternative, but I was curious anyway. You can see clearly that the Global value P.X,P.Y,PZ was set to zero and it is kept that way. In this I see a limitation in the suggested scene animation to have an ISO camera move simulation.

All the best

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Dr. Sassi V. Sassmannshausen Ph.D.
Cinema 4D Mentor since 2004
Maxon Master Trainer, VES, DCS

Photography For C4D Artists: 200 Free Tutorials.
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