Hi Lance,
Yes, the biggest mistake a company or anyone can do is, to promise and not deliver. This is maybe old school ethics, but I keep it that way. Expectation management is today’s idea for that. Please let me expand on that and I hope my perspective is not too far off.
I followed this great tutorial and bought the Indie version from Houdini. :o) Yup, I trust in that so much to invest my very own money. When I got a new computer, I installed v15 of Houdini and—no show anymore. Quite the frustration, as many others have expressed it as well. All seems to fall apart, right? Please read on.
To get the v15 out of the system (C4D) and get v14 installed, is not really documented anywhere, but it is very simple to do. Do I digress here now, nope. The point that I try to make here is simple. I can see the whole delay in the fact that v15 has hold many new features, and to find the best way to get them working for C4D R17 might have created a challenge. I have no insider knowledge and I guess the NDA would not allow me to share it anyway, so I can only guess.
To rush out solutions is not a good idea, as changes after the release can cause more damage than they provide as solution. Typically an installed workflow becomes interrupted with patches, and that can be expensive.
Happily enough, SideFX downgraded my license to v14 for now, and I can do what is in the tutorial.
Given the fact that I have seen quite some more tutorials since, I ask myself often, why people do Houdini to C4D tutorials when they miss to acknowledge the options in Cinema 4D nearly completely. My intention is here not to bash the authors, it is more about the question what makes really sense to set up in the first place! To do things that can be done, e.g., in MoGraph easily, feels weird, to say the least. What makes sense—is a question that I want to ask everyone in this thread, as I did before—with no results, so I repeat: What are your expectations and wishes, what are the key-features in Houdini and are those missed in Cinema 4D, and makes it sense to implement that into the pipeline? With those answers things might accelerate more than not.
All of that is my personal view, not in anyway representative for anyone or anything else. I can see great things happen with the pipeline Houdini and Cinema 4D. I hope Thanassis will share more tutorials here, as he certainly has a great way of presenting such material. With this expressed perspective, I hope my position is crystal clear: I believe in it and I hope that on the end everything will make sense. So, keeping a promise that is based on “being on time” or “being in the quality” we are used to be, is the question for me here. I go with quality, always.
My hope and wish for 2016 is, that we get more “stuff” than we have ask for, more solutions that we might have imagined and that things get a constant increasing momentum.
Having said that, HAPPY HOLIDAYS