Hi, I will tell you how my cloners are setup before asking the question and explaining what I would like to do.
I have a project that has a cloner generating 13500000 clones. I am using two different objects that each has it’s own shader to generate what I need.
I am trying to bake them to keyframes. I saw that a quick way is to save out an alembic file since the xpresso and cappucino didn’t work.
I am assuming I would have to retexture the objects.
Is there a way I can separate the clones to know which is generated and where so I can have two separate object groups?