I know there must be a simple solve for this but I can’t figure this out. I have a null with the Align to Spline tag on it. I have the position parameter in the tag animated, moving the null along the spline. When the null gets to the end of the spine I disengage the tag and animate the null using the null’s own position parameters. Now I want to attach a couple of emitters to the null so I don’t have to match the cadence of the null’s animation. The problem is when the null is animating along the spline the particles from the emitter are not emitting from the current position of the emitter. The particles are emitting from the point where the null hits the end of the path and the null animates under it’s own position parameters. What’s the deal?
Thanks
-sd-
Sample file attached