trying to use this but it seems the Particle Geometry object creates a copy of my particle object (a card logo) exactly in the center of the comp, even before any of the particles start to fill inside. If i turn off the Particle Geometry the particle in the center is gone but then so is my fill particles. And for some strange reason the particles seem to “mirror” when they fill inside my object (my fill object is also a card logo), so if the PNull (shown in the pic at the top of the logo as the xyz arrows) is at the very top particles also fill at the very bottom as well. They also seem to fill in a circular pattern, and not sure why that circle shape is in the middle, can’t explain it. Any help would be appreciated. thanx.